Posted in Labels: 2010, 3D, adidas, After Effects, chris eckardt, critter, finals, food fight, kim vongbunyong, maya, mischief, robot, skeleton, thesis
With the usual end of the semester craming... here's some work I finished up for my finals, as well as one of my WIP thesis projects, Critter Mischief: Food Fight!
Here's a still image:
^ Modeled, textured and lit in Maya.
Textures made in Photoshop and Zbrush, with slap comp done in After Effects
^My Adidas Robot Final.
I'm actually considering re-rendering, cleaning up the animation and giving it a bit more comp work over the break. I had a lot of fun with this, so I think it can get a bit more love. Modeled, textured, rigged and lit in Maya. Shoe model was a courtesy of Chris Eckardt. Comp work done in After Effects.
^Quick slap comp for the start of my second Thesis project!
Maya and After Effects.
It's been an interesting year so far! From the greatest adventures and people from over the summer, to figuring out my Thesis... I really cannot wait until next year! Hope you guys have a wonderful holiday! I'll be posting my new Demo Reel shortly, with a few more revised pieces!
Here's an amazingly executed piece by Piteren. Pretty sick! So check it out:
Posted in Labels: 2010, 3D, adidas, chris eckardt, evian, fall, kim vongbunyong, origami, robot
^ Check this out!
^ Oh yeah, airplanes totally have RGB mattes along with a spec. pass!
Industry reviews next week! Excited and nervous as well. Since I haven't posted since last month, here are a few pieces I've been working on... all of which are still WIPs. After next week, I'll have so much to post, including parts of my thesis... and like tradition will have so much stuff you can scroll down through. Wish me luck!
^ Evian Redesign WIP:
Modeling, lighting and texturing done in Maya. Quick comp done in After Effects.
^ Robot Adidas Project WIP:
Modeled, lit and textured, rigged in Maya. Quick comp in After Effects.
Still animating it!
Time to say goodbye to my bed until next Wednesday!