Showing posts with label finals. Show all posts
Showing posts with label finals. Show all posts

Just Keep Swimmin!

Posted in Labels: , , , , , ,

Almost done! I'm slightly sleep deprived and kooky but... here are my little fish! Raul had pointed out that they should be called: "Floatsam and Jetsam", which is super clever! Anyway, in two weeks I hope to put some water-like distortion that trails behind them and give them a bit more compositing love.



Annnnnnd... WIP Demo Reel time! I'm still working on a breakdown:


Like Dori says... "Just Keep Swimmin'"

Good luck everyone!


End of the Semester Work!

Posted in Labels: , , , , , , , , , , , , ,

With the usual end of the semester craming... here's some work I finished up for my finals, as well as one of my WIP thesis projects, Critter Mischief: Food Fight!



Here's a still image:
^ Modeled, textured and lit in Maya.
Textures made in Photoshop and Zbrush, with slap comp done in After Effects



^My Adidas Robot Final. 
I'm actually considering re-rendering, cleaning up the animation and giving it a bit more comp work over the break. I had a lot of fun with this, so I think it can get a bit more love. Modeled, textured, rigged and lit in Maya. Shoe model was a courtesy of Chris Eckardt. Comp work done in After Effects. 


 ^Quick slap comp for the start of my second Thesis project!
Maya and After Effects.

^Close Up

It's been an interesting year so far! From the greatest adventures and people from over the summer, to figuring out my Thesis... I really cannot wait until next year! Hope you guys have a wonderful holiday! I'll be posting my new Demo Reel shortly, with a few more revised pieces!

Here's an amazingly executed piece by Piteren. Pretty sick! So check it out:


Ta-da! Super Long Glorious Post!

Posted in Labels: ,

^ For Chris' Final! Pretty fun actually! 
I'll include the model sheet and breakdown later. For now take my character textures:




^ Our VFX Final! I got to work with Jay and Mccue on this and they where the best people I've ever worked with (...being really good friends also helped)! Initially it just started out with me wanting to do a neon piece, but Raul pushed us to span it out on a story. Jay did a lot of shader/neon light testing to achieve the look, rigged the characters, prepped and rendered all the passes. Mccue and I worked a lot on the story/development/boards, and Mccue saw it all out with Previs, modeling the Lion character, and helping to animate the beginning deer shots, then comping it all together with Nuke. I modeled the Deer family, animated/finalized most shots, treated the footage and final comp in Nuke. It was a pretty awesome experience... I think we had 5 weeks to work on it. 


^ Game Animation Final for Bobby! I'm still working on editing my Animation Reel with Laura's work in it! So hold tight for that!

Anyway, here are some left over tidbits, non Final related:
^ I busted this out in 3ish hours for a project. 
I'll call it a WIP so I can work on it later!

Retarded sketches:

^ It's ALEX!

^ Since Myong Choi loves Tron and not smiling so much 


^ A silly drawing from December done on my tablet. Meh.


^ Awesome talk @ Gnomon on Avatar! 
Got to meet up with Neville Page again, met new faces and learned new things! Sweeto!

^ Otis Alumni and Lord of the Rings VFX Supervisor Jim Rygiel gave a lecture @ Otis!

Have a great week guys!

Error-It's Finals

Posted in Labels: , ,




IT'S FINALS!!
Sorry for the lack of posts! I promise, and like always, have a "End Season Post" with lots of work you to enjoy! Good luck to everyone on their finals and/or their deadlines! End strong! We're almost there!

Here, take some music to keep awake for those all nighters!
As well as something to keep you inspired... in some tentacle-destructive kinda way...


Losers: Flush from Tom Werber on Vimeo.



Finals, stragglers + less than 6 hour test!

Posted in Labels: , , , , , , , , ,

DONE!!

It was an AMAZING and really awesome semester! To me, after a really really quick turn around from doing concept, and turning a new corner into 3D/VFX and Character Animation, I'm totally grateful for it! Just meeting people from Siggraph LA, like Damien from Pixerati, to working at Mobile Motion with MoCap and Augmented Reality, and learning all these new programs--this has been such an exciting and fun year, even with the all nighters and hard work! What's best of all, are my friends/work companions who worked/played through it with me! Their finals are pretty sweet and their links are on the sidebar, so go check it out!


Anyway, after me blabbing, here's some work to show! YAY!


Character Animation Demo for Fall 09:

Character Animation Demo for Laura Barbera from Kim Vongbunyong on Vimeo.


Some left-over 3D from Chris Eckardt's class:



As well as half the final test for his class, which I have to tweek, just for my own sake and for quality... it was done in about 3-4 hours today:


VFX Final!

Recycle fabric from Michelle W on Vimeo.




From Rebecca Kimmel's Figure Drawing Class! Some digital painting, and good old 5 mins. charcoal to paper gestures:





YAY! This Christmas, I'll be heading up to SF! Have an restful and fun break guys! SLEEEP!

FINALS! ... it's a crazies!

Posted in Labels: , ,


It's "Over the Hump Day"!
Meaning that we're more than half way done with Finals! Good luck everyone! Keep STRONG!!
So, to celebrate in a few days--I'll post EVERYTHING! including the animation stuff I hadn't posted in forever... but YAY!